Showing posts with label Detective Comics. Show all posts
Showing posts with label Detective Comics. Show all posts

Friday, August 5, 2011

Books I read: 'Tec, Gates of Gotham, Mystic, Rachel Rising, Severed, Sweet Tooth

Hey, everyone. I'm back.

Detective Comics #880
Written by Scott Snyder; art by Jock; colours by Dave Baron; DC.

I like Jock's art a lot, but for some reason Francisco Francavilla's issues always pack a bigger punch. I don't know if he just happens to get the best scripts from Scott Snyder or if it's about the choices he makes as an artist. Jock's Joker looks terrifying, but the horror pales in comparison to the creepy pacing of the last couple of issues. Maybe what it comes down to is simply that Jock has been handling the issues featuring Batman whereas Francavilla focused more on the Gordon family. I almost wish Batman wasn't even in this story at all. Not that this is a bad issue. It's a great issue, and it moves the story along nicely, setting things up for what is sure to be a shocking finale later this month. Still the best Batman book currently on the stands.

VERY GOOD

...

Gates of Gotham #4
Story by Scott Snyder and Kyle Higgins; written by Kyle Higgins and Ryan Parrott; art by Dustin Nguyen and Derec Donovan; layouts by Graham Nolan; colours by Guy Major; DC.

That's a long list of credits. Three writers on a single issue? Two artists plus a layout artist? Sounds like a rush job to me. I find that I care less and less about this mini-series with each issue. Good thing there's only one issue left. I imagine I will stop caring completely after that one. For a big mystery about the secret origin of the city of Gotham, there isn't really a whole lot that grabs my interest in this. Cass Cain's inclusion in the cast seems kind of pointless. She's just running around with all the other bat kids, not really doing anything that is specific to her character. There was some nice interaction with Damian a couple of issues ago, but nothing much since then.

OKAY

...

Mystic #1
Written by G. Willow Wilson; pencils by David Lopez; inks by Alvaro Lopez; colours by Nathan Fairbairn; Marvel.

Holy shit, this was awesome. This is definitely the best thing I've read from G. Willow Wilson so far. And that art! Those colours! Everything about this comic book is fantastic. Very cool premise, great characters with unique voices, dialogue that flows naturally, beautiful art with expressive faces and body language, gorgeous colours, engaging female characters. Seriously, get on this while you can. Pick up this baby. It's the best comic I've read in months.

BRILLIANT!

...

Rachel Rising #1
Story and art by Terry Moore; b&w; Abstract Studio.

A girl wakes up and pulls herself out of a shallow grave in the woods. She was apparently strangled to death earlier and doesn't remember exactly how she ended up there. Not a whole lot happens in this issue, but it's a nice introduction to the character and premise. Nice black and white art. Looking forward to more of this.

GOOD

...

Severed #1
Story by Scott Snyder and Scott Tuft; art by Attila Futaki; Image.

Creepy, slow-paced horror story with beautiful art. I don't really want to say anything more than that. Just read it.

VERY GOOD

...

Sweet Tooth #24
Story and art by Jeff Lemire; colours by Jose Villarrubia and Jeff Lemire; Vertigo.

Those who complain that "not much happens" in this series will hate this issue. Because, well, not much happens in it. That is, if you define "stuff happening" as actions moving the plot forward. At the end of the last issue, Gus was shot by an unknown shooter. He spends most of this issue slowly bleeding to death and dreaming. At the end, we still don't know who shot him or whether he will live. (The caption "Continued?" at the end made my heart skip and caused me to glance at the September solicits to confirm that this wasn't cancelled! Which of course it isn't.) The thing is, what I get out of this book isn't just a story. I feel like Lemire has developed his own comic book syntax with this series and it speaks to me on a different level than most monthly comics I read. It's possible that this reads better in collections than in single issues, but I don't care. I love reading it in single issue. And even if I zipped through this issue in a few minutes, I know that I will keep going back to it and rereading it and taking in the beautiful art and symbolism.

BRILLIANT!

Tuesday, July 12, 2011

Is It Wednesday Yet?

Last week's awful Flashpoint issue, which I didn't even have the strength to review, combined with the sheer idiocy of the reveal at the end of issue #2 of Knight of Vengeance, convinced me to stop buying anything that had the word "Flashpoint" printed on the cover. Even though I was semi-enjoying at least a few of those mini-series and was vaguely curious about where the whole thing would lead and how it would flow into the New 52 in September, I finally realized that there's a reason so many people hate these comic book events. They suck!

And yet in spite of having dropped Booster Gold and that Frankenstein tie-in, I still end up with a gigantic list this week. (See below.) Going over-budget again.

Fill-in artists and unsolicited creative team changes on DC books

Yesterday I got into a bit of an argument with Gail Simone on Twitter after I made a cynical remark about not having faith in DC's ability to hold stable creative teams on the new books for more than a couple of issues. I understand why she was upset about it and how, from her perspective, it might seem like all I do is complain, but honestly I feel like my cynicism over this is 100% justified, given DC's recent track record with this issue and given that it's only going to get worse, based on DC's insistence that books will now ship on schedule and that artists will be replaced if they can't deliver the books on time. It's not like I'm making any of this up. It's coming straight from the horse's mouth. I think when a publisher who already has a rampant problem with art consistency on their books announced that they are going to have even more fill-in artists after a big line-wide relaunch, there's ample reason for me to say: "Fuck this. I'm not spending any money on these books until they come out in collections."

More than any other factor, it's the issue of inconsistent art that has convinced me to stop buying monthly books from DC in September. And let's be clear: I have no problem with occasional fill-in artists on a series. I understand that doing a monthly book must be incredibly demanding for a single artist, especially given the level of detail and craft that's expected of modern comic book artists. But there's a way to plan it so that the fill-in art feels organic to the story, rather than a last-minute patch-up job. A perfect example of this is Scott Snyder's current Detective Comics run, which has been alternating between art by Jock and Francesco Francavilla, both of whom are immensely talented artists who bring their own style and unique contribution to the story. This is the kind of model that I would like to see more books at DC adopt, but unfortunately there is no indication that the editors are learning anything from the critical success of this book.

Another book that I think manages to handle the art teams fairly well is Amazing Spider-Man. The art team is constantly shifting, but it doesn't bother me that much because I don't feel like I'm being lied to by the solicitations. The book ships twice a month, so it would pretty much be impossible for an artist to draw every issue for an extended period of time anyway, so the rotating artists are part of the plan. Some of them I like more than others, but the important thing is there are no nasty surprises when I pick up a book expecting Artist-so-and-so-who-was-listed-in-the-solicitation and instead find a name on the cover that I've never even seen before. If Marvel editors can get their shit together on a book that ships twice a month, why can't editors at DC get it right on a monthly book like Birds of Prey?

So that was the root of my pseudo-argument with Gail Simone yesterday, though I'm not sure I really managed to get any of my points across very clearly. I'm disappointed that she thinks I'm just being silly and cynical, but I guess part of that comes from our different perspective on the issue. When I brought up Jesus Saiz, who was announced as the new regular artist in BOP to much fanfare and who only worked on a single issue before a fill-in artist was brought it, she justified it by saying that editors wanted him to get a head start on the September books instead, as if that was supposed to make it better. In fact, it makes it worse! Because it proves that the inconsistent art teams on BOP weren't the result of unforeseen accidents or incompetence on the part of the artists, but poor planning by the editors. They decided to pull their brand new "regular" artist off the book after a single issue, even though he was listed in the solicitations as doing the next issue, even though the previous 12 issues of the series had already suffered tremendously from this revolving door approach to art. I rest my case.

Comics posi-vibes on Twitter!

On the other hand, I hate being a cynic. It's not like I want to be right about that stuff. I want the DC relaunch to be successful. I want DC to finally get it right. I want to be proven wrong about a lot of the concerns I have about what's going to happen to those books in September and beyond.

I think as a self-appointed comic book blogger, it's easy to slip into the habit of spending more time and energy pointing out the things that are wrong (or that we perceive as wrong) than talking about the things we feel good about.

And there are plenty of comics I'm very excited about. I wouldn't have 13 books on my pull list this week if I wasn't super-excited about the state of comics! So to tip the balance back in a positive direction, I've taken it upon myself to focus on the positive for the rest of the week. I'm going to be using the tag #comicsposivibes to stuff I read and enjoy and stuff I'm looking forward to.

I don't think I have enough followers to get that topic trending, but feel free to use the tag and spread the love.

New comics this week!

  • Batgirl #23 (DC)
  • Detective Comics #879 (DC)
  • Teen Titans #97 (DC)
  • American Vampire: Survival of the Fittest #2 (of 5) (Vertigo)
  • Northlanders #42 (Vertigo)
  • Hellboy: The Fury #2 (of 3) (Dark Horse)
  • Godzilla: Gangsters & Goliaths #2 (of 5) (IDW)
  • Gladstone's School for World Conquerors #3 (Image)
  • Red Wing #1 (of 6) (Image)
  • Amazing Spider-Man #665 (Marvel)
  • FF #6 (Marvel)
  • Journey into Mystery #652 (Marvel)
  • Loose Ends #1 (of 4) (12 Gauge)
I want to point out that there's a new epic story arc starting in Northlanders. It's going to be the final story, with the book concluding at issue #50. Like all stories in Northlanders, it's completely standalone, so you even if you've never picked up an issue before, you can jump right in. I highly recommend that you do, because it's one of the best titles at Vertigo - or any publisher, as far as I'm concerned.

Red Wing is a new mini-series by Jonathan Hickman.

Loose Ends is something that was completely off my radar until I heard Kelly Thompson's enthusiastic endorsement on this week's Three Chicks Review Comics podcast. I'm not sure they'll have it at my store, but if so I'll probably pick up a copy.

Wednesday, June 29, 2011

Quick reviews: Children's Crusade, Detective Comics, Xombi

Avengers: The Children's Crusade #6 (of 9)
Written by Allan Heinberg; pencils by Jim Cheung; Inks by Mark Morales, John Livesay, Dave Meikis; colours by Justin Ponsor; Marvel.


So for several issues now the Avengers have been in pursuit of the Young Avengers, who disobeyed their orders and set off on a quest to find and rescue Wanda Maximoff, aka the Scarlet Witch. Halfway through this issue, there's a scene where all the big guns, including Iron Man, Captain America, Wolverine and a bunch of other very important and powerful and angry characters, are shown rushing toward the scene where Wanda and the Young Avengers are. Tony tells Hawkeye, who's there with the Witch and the kids, to "Make sure they stay there, you hear me? No one leaves the compound. Do whatever you have to do." You'd think this was all leading to some big confrontation, right? But no. Two pages later, we're in a completely different location, an unspecified amount of time has passed, and we have no idea how any of the characters got there, why Hawkey let them leave, or what happened when the Avengers showed up and realized they'd rushed there for no reason. Absolutely zero pay off for all that build-up.

Why am I reading this book? It's an incredibly convoluted story that relies heavily on the reader's knowledge of Marvel continuity over the past decade or so, referencing stories like Avengers Disassembled, House of M, and God knows what else, none of which I've read. I seem to have picked the worst possible series for a total Marvel noob to pick up. As a result, this barely makes any sense to me and it's very difficult for me to care about what happens. The art is very pretty, so that helps a little, but I'm having a very hard time justifying why I've stuck with it for six issues (over 12 months). It almost seems silly for me to drop it after having gotten that far, but whatever. This is obviously not written for me.

DROP

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Detective Comics #878
Written by Scott Snyder; art by Jock; Colours by David Baron; DC.


I couldn't help but think of the old Adam West TV series as I was reading the opening scene of this comic. Batman is hanging upside down over a very angry killer whale, while the villains soliloquy about why they do what they do and what's going to happen to Batman now that he's tried to interfere with their plans. Classic (and a little ridiculous) superhero tropes, but thanks to Synder and Jock's perfect pacing and tone, it feels fresh and exciting. After the action-packed opener, which occupies the first 11 pages of the comic, we get a brief and quiet scene with James Gordon, then a visit to Sonia Branch (aka Zucco), and finally a two-page shocker that will send chills down your spine. I have to give a shout-out to colourist David Baron, who really captures the changing light as the day progresses - from the bright white backgrounds of the opening scene, to the warm sunset tones during Dick's meeting with James, to the purple night skies for the rooftop scene with Sonia - it really helps to show the passage of time, as well as to give each scene a distinct look and feel.

VERY GOOD

---

Xombi #4
Written by John Rozum; art by Frazer Irving; DC.


This whole issue, up until the last few pages, is one big exposition dump. Maybe this is the comic Dan DiDio and company had in mind when they said that starting in September DC Comics would not feature any talking heads going on for page after page. (And John Irving literally draws them as floating disembodied talking heads!) I certainly hope not, because this is still a damn good comic. We've just had three issues of pretty crazy action, and this slower paced issue where the characters actually all sit together and have bagels and talk about what just happened and what they're going to do next feels exactly right. Rozum keeps the dialogue interesting with his weird sense of humour and throwaway high concepts that make you stop and think about all the stories that could be written about them ("pearls of wisdom collected from oysters grown in the Sea of Tears"), while Irving  pretty much blows your mind on every page with his expressive faces and unconventional use of colours. This is the best comic book that DC is publishing right now and I'm incredibly sad that it's apparently getting cancelled after only six issues to make way for DC's relaunch. Xombi hasn't been solicited as one of the 52 books coming out in September. When I asked Frazer Irving if there was a chance of the book coming back at a later date, he said he couldn't comment, which I took as a hopeful maybe. Fingers crossed.

AWESOME

Thursday, May 26, 2011

One-paragraph reviews: American Vampire, Detective Comics, Xombi

American Vampire #15
Written by Scott Snyder; art by Rafael Albuquerque; Vertigo

I find that I don't really have anything to say about this issue that I haven't already said about previous issues. Good story, good dialogue, good art. And great colours by Dave McCaig. No complaints whatsoever. We're now three issues into this arc (I think there's going to be six in total) and things just got a lot more complicated than they seemed to be at first. No idea what's going to happen in the next issue, but the last page hints at something really horrific. It's going to be amazing. Also, as a side note, there's a preview for the American Vampire: Survival of the Fittest mini-series. I didn't read it, because I never read previews for stuff I already plan to get, but the art by Sean Murphy looks phenomenal.

GOOD

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Detective Comics #877
Written by Scott Snyder; art by Jock; DC

I'm still digging this book, but this might have been the weakest issue since the beginning of Snyder's run. The long conversation between Batman and the Roadrunner didn't seem to go anywhere. Jock's art seemed more minimalist than usual, with a lot of empty space filled by weird airbrushed backgrounds that kind of clash with the style of his line work. I'm not sure if those backgrounds are by the colourist or by Jock himself. I find myself actually looking forward to Francavilla being back on art, although I think both are really great artists and I'm not really complaining. Bottom line is that even as possibly the weakest issue in the arc, this is still really good and it remains probably the best Batman title at the moment. I loved the scene at the end where Dick cuts off the communication channel to shut Tim up. Also, that's a really awesome looking sci-fi boat on the last page.

GOOD

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Xombi #3
Written by John Rozum; art by Frazer Irving; DC

Still a great story full of crazy concepts and original ideas. Still great art by Frazer Irving in his unique style. (Absolutely brilliant use of colour!) This is probably the weirdest book DC publishes right now and if there's anything I love in narrative art forms, it's weird shit. My only complaint with this issue is that it was really heavy on the narration, and that slowed it down a bit too much. But it's a relatively minor nitpick. Also, by the way, we need more characters with awesome mustaches in comics.

GOOD

Wednesday, March 30, 2011

One-paragraph reviews: Action, Detective and Teen Titans

Wow. Good books from DC this week.

Action Comics #899
"The Black Ring, Part Ten"
Written by Paul Cornell; art by Jesus Merino; DC.

Oh, man. I don't even want to say anything about this book, because it's just full of surprises and crazy twists. If you've been reading Paul Cornell's Lex Luthor story in the pages of Action Comics for the past ten months, then you kind of know what to expect - and yet, there are still some shockingly awesome reveals in this issue, as even seemingly random details from previous chapters click into place. And there are bits of dialogue like this: Brainiac: "Engage micro armor burrowers!" Luthor: "Engage micro armor burrower defenses!" This is why I love super-hero comics. It's a shame that Pete Woods is not the artist here, despite what it says in the solicitations and on DC's website. But as far as fill-in artists go, you could do a lot worse than Jesus Merino. And Woods is back next issue for the epic conclusion of "The Black Ring" and the return of Superman! This is...

AWESOME.

Detective Comics #875
"Lost Boys"
Written by Scott Snyder; art by Francesco Fancavilla; DC.

Holy shit! This book is so good! When this story about Jim Gordon's son started a while ago as a back-up feature, I wasn't that thrilled by it. I kind of dislike back-up stories and I tend to dismiss them and pay more attention to the main feature. I know that's unfair, but it happens almost subconsciously. I can't help it. So it's a good thing that the back-ups were cancelled and that this ended up as the main story of the second arc instead, where it gets the attention and focus that it deserves. James Jr. is a much more fascinating character that I initially gave him credit for. What's amazing is that at this point I have absolutely no idea whether he's going to turn out to be a psychopath or not! It could go either way, and I trust that no matter what happens, Snyder is going to handle it well and make it interesting. Last issue was great, but Francavilla just knocks this one right out of the park. And trust me, I don't normally use baseball metaphors, so that means it's really something.

AWESOME.

Teen Titans #93
"Step into the Light"
Written by J.T. Krul; art by Nicola Scott and Doug Hazlewood; DC.

It's amazing how much damage Fabian Nicieza has done to the character of Tim Drake during his short run on Red Robin. About a year ago, I was kind of obsessed with Tim Drake. He was my favourite character. And I loved what Chris Yost was doing with him in his last arc on Red Robin. Then came FabNic and less than a year later, I've now dropped the title and I can't stand the character anymore. So much so that when he unexpectedly shows up in this book (he's not on the cover), I can't help but groan a little. "What's he doing here?" Especially after the awful way that Damian was more-or-less booed off the team last issue. And now he's not just in the team but actually leading it also!? Ugh. I can only hope it's temporary. Aside from that, though, I thought this was a pretty good issue. I'm excited about this new character, Solstice. Krul seems to be getting better at finding the right voice for each character. And Nicola Scott's art remains gorgeous.

GOOD

Thursday, February 24, 2011

One-paragraph reviews: Detective Comics, Action Comics, Secret Avengers, Abyss: Family Issues

Detective Comics #874
Written by Scott Snyder; art by Francesco Francavilla; DC

When Scott Snyder and Jock took over Detective Comics a few months ago, I was immediately impressed by their work together and have been saying ever since that this is the best Batman ongoing currently being published. With Francesco Francavilla on art, this continues to be true. The story picks up where the back-up featured in the first couple of issues left off. (All back-ups were cut from DC books for their "Drawing the Line" initiative, which saw page counts as well as prices reduced.) The first eight pages of the book feature Commissioner James Gordon and his son sitting at a diner and having a conversation. This may sound like a pretty boring opening, but it's anything but, thanks to both Snyder's dialogue and Francavilla's amazing art and colours. The rest of the book features Batman (Dick Grayson) and Red Robin (Tim Drake) on a little adventure, which follows more directly from the previous story line, with Dick still suffering from the effects of the drug he was infected with last issue. I'm guessing that this part wasn't originally supposed to be drawn by Francavilla, as it seems to be more of a prologue to the story arc that kicks off next issue, with Jock back on the art. While it feels a little disjointed here, it's nice that it provided Francavilla with the opportunity to draw a really cool action sequence in addition to the more noirish material in the James Gordon Jr. story. Presumably, both of these seemingly separate plots will come together in the next arc.

AWESOME

Action Comics #898
Written by Paul Cornell; art by Pete Woods; DC

It makes sense that Larfleeze would show up near the end of this story, since what triggered all of this was Luthor's brief stint in the Orange Lantern Corps during Blackest Night. That fight brings everything full circle as Luthor draws closer to his goal of acquiring new power from the mysterious black orbs. But as has been the case since the beginning of this story, for me the real start of this issue is Robot Lois Lane, the most complicated, fascinating and oddly sympathetic character in the book. We've known for a while now that she's been manipulating Luthor since the beginning, and at the end of this issue it's finally revealed who she's been working for. I won't spoil it, but let's just say it should come as no surprise to anyone who's been paying attention. Surprise is not the point though. What's great is the way this adds depth to her character. Robot Lois is very much her own person - she has a personality and her own will and possibly even feelings. But there are aspects of her programming that force her to be subservient to her "master," even though she resents him for it. My only fear is that her character will be killed (or destroyed) at the end of this story. I think that would be a real waste. She's my favourite new character since Damian Wayne and I think there's a lot of potential for great storytelling with her after this ends. Fingers crossed. (PS: I love Robot Lois's fashion sense. Those head scarves!)

GOOD

Secret Avengers #10
Written by Ed Brubaker; art by Mike Deodato and Will Conrad; Marvel

The second story arc concludes and I come to the conclusion that this title really does nothing for me. There's really nothing terribly wrong with the story or with the art or with the characters. I'm just not interested in any of it. I don't really care what happens. I've been reading this for 10 issues waiting for something to really grab me and make want look forward to the next issue, but it's just not happening. I'm dropping this, but I'm not giving it a "DROP" rating, because I think my lack of interest has a lot to do with the fact that this is Marvel and I'm not really invested in any of these characters. (On the other hand, if this was really good, it should have made me like these characters enough to keep reading, no?)

OKAY

Abyss: Family Issues #1
Written by Kevin Rubio; art by Alfonso Ruiz; Red 5

I wanted to give this title a try because the premise sounded good and while I haven't read the previous mini-series (or volume, as Red 5 calls them), this seemed like an easy enough jump-on point. While the story isn't very original, with the right execution this would've been easily overlooked. Unfortunately, neither the writing nor the art rise to the challenge. The attempts at humour fall completely flat and a lot of the exposition is clunky (and jokey editor's notes about the necessity of this exposition don't really make up for the clunkiness). But it's the art that really kills it. Some of the sequences are difficult to follow because the continuity between panels is unclear. Faces are inconsistent and there's a general lack of detail in the backgrounds. A long scene in the middle of the issue features two characters sitting in a room having a conversation, which is the kind of thing that an artist like Francesco Francavilla (see Detective Comics review above) can make visually interesting, but here it's just boring and repetitive. The most offensive part, though, is the obvious photoshopping of photographs found online and planted in the background. I think it happens throughout the issue, but it was most jarring in the scene at Stanford University, where a quick Google Image search allowed me to find the exact photo that was being swiped:

(Click to enlarge)

This is just incredibly lazy and, frankly, kind of insulting. I would have expected more from Red 5, considering how awesome their Atomic Robo titles are - hilariously funny, original and featuring consistently strong art. I was hoping for something similar and I really wanted to like this, but Abyss: Family Issues just isn't any good. (The publisher provided a PDF of this issue for my review.)

AWFUL

Tuesday, February 22, 2011

Tim Drake from the Beginning - Part 4: "Rite of Passage"

Detective Comics #618
Detective Comics #618-621 "Rite of Passage"
Written by Alan Grant; art by Norm Breyfogle, Dick Giordano and Steve Mitchell; DC

(Tons of spoilers follow.)

Last time we looked at "A Lonely Place of Dying," the story about how Tim Drake figured out Batman's identity and convinced him that he needed a new Robin. Bruce Wayne agreed to start training him, but without making any promises.

Part of the appeal of Tim Drake as he was established in that story was that he came from a different background than either of the previous Robins. He's not a child in distress that Batman saves and takes under his wing. In fact, he's the one who goes after Batman and convinces him that he needs Tim's help, which is almost a complete reversal of Dick and Jason's origins, where Batman was the one who actively initiated the relationship.

At the core of this difference is the fact that, unlike Dick and Jason and Bruce himself, Tim is not an orphan. Although his parents are busy and frequently absent, they are alive and able to provide for him. If the whole idea behind the character of Robin (at least initially) is that younger readers can see themselves in him, then this all made perfect sense. Most teenagers who read Batman comics are not orphans and probably don't want their parents to die. Tim is a normal teenager who comes from a relatively well adjusted family, so here's someone they can all relate to and through whom they can fantasize about being Robin. (For the sake of argument, I'm ignoring the fact that pretty much every reader of Batman comics actually fantasizes about being Batman. Just go with it.)

So Tim was a fresh and new and exciting take on Robin. It's absolutely baffling, then, that the first thing DC decided to to do with the character after his introduction was to strip him of everything that set him apart from his predecessors. In a story called "Rite of Passage," they swiftly killed his mother and turned him into an orphaned child in distress.

Let's think about that title for a second and what it means. A "rite of passage" marks the transition or progression from one stage to another. In this case, the passage is from ordinary boy to hero. The ritual event that he has to go through in order to make that transition is personal tragedy, or more specifically, the loss of a parent.

Rites of passage usually have a universal quality, so the implication is that this is something Tim has to go through in order to become a hero. Tim himself says so at the end of part 2 (issue #619):


Alfred is quick to dismiss the idea, but everything about this story confirms that this is actually the case. Why else would the editors and writers of this story decide to off his mother in a story called "Rite of Passage" before he gets to call himself a hero?

That decision has never made any sense to me. Tim's origin story provided all the motivation he needed to follow in the footsteps of Dick and Jason. His admiration and respect for Batman, a sense of duty and personal responsibility, courage, etc. Are these not enough to make him a hero? Apparently not. Because Batman is tormented and driven to action by personal loss and a desire for revenge, everyone he works with has to go through the same thing.

It's kind of infuriating. In case you couldn't tell, I don't like this story very much, and it's hard for me to look at it objectively and ignore my fan rage. I haven't even gotten into the meat of the story yet and I already feel like I've said everything that really needs to be said about it. There are a few more things going on that I'd like to point out, though.


The story opens with a nice tribute to Jason Todd. Tim looks up at Jason's uniform and says, "One day, I'll be as good as Jason. One day, I'll wear the suit. One day, I'll be a hero." It's nice that everyone in the comic has so much respect for Jason, considering how he was killed for the amusement of fans who called a 1-900 number. I'm used to the idea (from some fans) that Jason was out of control and had it coming, so it's nice to see that this is now how he is remembered at this point.

It's also cool that we have stories like this set at a time when Tim is in transition. He's not yet Robin - he hasn't started wearing the costume or going out on patrol - but he hangs out in the Bat Cave and helps Batman in his investigation (mostly making use of his computer skills), and even goes out to confront Anarky while Batman is away. I like that he wasn't just thrown into the role, that he's being eased into it gradually. This is a process that we don't see very often in comics.

Finally, it's interesting to look at this story from Batman's perspective and consider what it means to him. He's obviously still feeling guilty for the way things turned out with Dick and Jason, and he feels a strong sense of responsibility for Tim's well-being. He takes what's happening to his parents to heart and he does everything he can to save them. We see just how personal this is to him at the end when he fails to save them. He's overcome with emotion (horror, then rage, then despair) and there's a huge caption in block letters: "I'VE FAILED!"


Obviously, Bruce knows what it's like to be an orphan and the last thing he wants is for Tim to go through the same thing. And yet, during most of the story, he's unable to show his emotion or get too close to him. He's emotionally distant and he's keeping secrets from Tim. In one scene, he brings Tim his breakfast in the morning, and Tim notices that he doesn't take off the cowl: "He kept the cowl on. As if... he didn't want me to see his real feelings," Tim says in a caption.


It's only at the end, after Tim's mother has died and his father is in a coma, that Bruce really tries to comfort Tim. But when he does, Tim has a vision of the Bat and the darkness it represents. It's a fairly horrifying scene and a little over the top. Tim is snapped back into reality when a nurse invites him to go see his father. Bruce offers to accompany him, but Tim wants to do this alone. The issue ends with Bruce wondering about the burden he's placing on Tim's shoulders: "How do you make up for what he's lost? How do you pay back the pain, and the fear, and the lonely years? Draw power from death? Become like me? The night-monster. The man who taints the lives of all around him. Is that what I want for him? Is that what he'll want for himself?"

It's pretty heavy stuff. A little too heavy for my tastes, to be honest, and I think unnecessary. This is probably the low point of Tim Drake's early stories, but thankfully it gets better.

One last note: I think some of Norm Breyfogle's layouts are really awesome. The focus of these pieces are really on character, and as a result I don't spend much time talking about the art, but I've been really interested in layouts lately, so I may come back to these at a later date.

Next time, we look at "A Hero Reborn," from Batman #455-457. These issues were also collected in a (now out of print) trade paperback, along with the first Robin mini-series.

Friday, January 28, 2011

One-paragraph reviews: Detective, Secret Avengers, Teen Titans, Traveler

Detective Comics #873
Detective Comics #873
Written by Scott Snyder; art by Jock; DC

Another really strong issue by Snyder and Jock, which brings the first story arc to a satisfying conclusion, in spite of the reduced page count due to DC's "holding the line" initiative. Jock's art is just gorgeous. I've said it before and I'll say it again: this is the best Batman book currently on the stands. AMAZING

Secret Avengers #9 (Marvel)
Written by Ed Brubaker; art by Mike Deodato and Will Conrad; Marvel

Mike Deodato's art continues to be the best thing about this series. This is a very action-packed issue with a couple of really nicely drawn fight scenes. But I still feel like this book is lacking in characterization in a way that makes it difficult for me to get into it as a relatively new reader. People who have been reading Brubaker's long run on Captain America and who are very familiar with the other characters probably don't have this problem, but I have a hard time connecting with the characters or figuring out what their motivations are. I'm still enjoying it, though. GOOD

Teen Titans #91
Written by J.T. Krul; art by Nicola Scott, Doug Hazlewood and Scott Koblish; DC

I loved that first page, mostly because of the cool vintage clothes the boys are wearing. It makes me wish Nicola Scott could draw a coming-of-age comic book set in the 1960s about a creepy homicidal kid. I think I'd want to read that more than I want to read this Teen Titans comic. But let's make do with what we have. This is the sort-of conclusion of the first arc of Krul's run, although a lot of things are left unresolved and will obviously be revisited. It's still enjoyable and I remain onboard, even if I still think Krul's Damian Wayne is a bit out of character. Looking at the solicitations for April, it seems like Damian's going to be out of the book in a few issues anyway. OKAY (but with very GOOD art)

The Traveler #3
Written by Mark Waid; art by Chad Hardin; Boom

This is turning out to be the most frustrating and impenetrable of the three new Stan Lee-created comics Boom Studios is putting out. Three issues in and I still have no idea what the hell is going on. Mark Waid keeps dropping hints that all these random scenes and characters are neatly tied together, but it still seems like an incredibly convoluted way to tell a story. Furthermore, I don't know if this is because the art was inadequate or what, but in every fight scene the main character is constantly explaining out loud what is happening. "Watch this! I'm pressing temporal rewind on every bit of matter Mortar has generated since he attacked. All the junk he's tried to smoosh us with – and I had to wait for him to make enough – it's all rushing back to him in speed-time, i.e., in the temporal rapids, hard and fast enough to knock him unconscious, thus sending him merrily on his way!" For God's sake, haven't you ever heard of "show, don't tell"? I know that's an often abused and sometimes kind of meaningless dictum, but if there ever was a case it applied to, this is it. If the character's powers are so abstract and difficult to draw in a way that the reader can understand them visually, then he's probably just not a very good character. Or you just need a better artist. I think I'm dropping this book. DROPPED

(new rating scale)

Sunday, June 27, 2010

Review: Detective Comics #866

DETECTIVE COMICS #866
Written by Dennis O'Neil; art by Dustin Nguyen and Derek Fridolfs.


Here's a perfect example of how certain comic book fans let their obsession with continuity ruin their enjoyment of the medium they supposedly love. (This is a topic I've been wanting to write about for some time, and I will elaborate on it in a later post.)

There's nothing wrong with Detective Comics #866. It's written by Dennis O'Neil, who knows a thing or two about how to write Batman comics, and it's drawn by Dustin Nguyen, who's one of the best artists currently working at DC. Both do an excellent job with this simple, enjoyable, unpretentious story.

So what's everybody complaining about?

Continuity.

Because, you know, Dick Grayson didn't actually nail the Joker on one of his first nights out at Robin, and Batman didn't encounter the Order of St. Dumas until much later in his career, and according to Dark Victory, Harvey Dent was no longer District Attorney by the time Dick Grayson became Robin.

My answer to all of these complaints is simple: Shut the fuck up! Seriously. Stop being a continuity geek for five minutes and try enjoying the story that you are reading for what it is – i.e., one of many possible interpretations of these characters, which fits into a rich history of multi-layered and sometimes contradictory interpretations. Turn off the ridiculous instinct that compels you to make 70 years of storytelling by hundreds of different storytellers fit into a neat, linear timeline in which everything makes perfect sense. You might actually enjoy a comic book or two that way.

I love reading new stories by veteran writers like Dennis O'Neil or Paul Levitz. Their old-fashioned approach to comic book storytelling makes them stand out in this contemporary context, but I like that they're not trying to completely reinvent their styles to fit current trends. O'Neil's third-person narration at the beginning of this issue doesn't sound dated – it just sounds classic.

It's a weird coincidence that there were two stories featuring Dick Grayson in an early Robin adventure last week. The other one, unexpectedly, was in Superman #700. I always enjoy these stories for the little details. In Superman, there was a moment where Dick apparently calls Alfred "Alfie" for the first time. Here, we see him still adjusting to the idea of calling Bruce "Batman" while they're in the field.

But what makes this comic book such a gem is Dustin Nguyen's amazing layouts (with finishes by Derek Fridolfs). He uses two completely different styles for the different time periods in which the story is set, with the flashbacks in a somewhat more cartoony style reminiscent of Batman: The Animated Series. Colourist David Baron emphasizes this difference by giving the flashback scenes a more faded palette and adding effects that make the pages look like an old, worn comic, with creases and colour dots.

Batman #700 tried really hard to tell a story that spanned several different eras of Batman's history with different art styles for each period. The story came across as a big mess and the art felt rushed and poorly patched together. Without any fanfare, Detective Comics #866 achieves all that and makes it seem effortless. And you don't even have to pay an extra dollar for a bullshit pinup gallery in order to read it. Big win.

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